EVE is a specialized back line damage dealer who does normal damage. EVE is best used with a team stacked with disables due to her 100% damage boost from her purple skill “Combat Efficiency”.
If you’re not sure what the specific stats (such as normal damage) or their colors mean, learn about it on the Hero Stats Explained page.
EVE fires her plasma cannon at the closest disabled enemy, dealing 150x + 1.33sp damage. Nearby enemies also take 100x + 0.66sp damage. If no enemy is disabled, EVE instead targets the closest enemy.
Disables include stun, freeze, blind, silence and charm.
Normal damage, Splash: 500
EVE shields her weakest ally, protecting them from 200x + 1.5sp damage for the next 7 seconds.
Applied to allies, Cooldown: 10, Initial Cooldown: 2.5
EVE's charged blast deals 75x + 0.25sp damage to the enemy with the highest skill power and then stuns them for 7 seconds.
The stun has a chance to fail against enemies above <level>.
Normal damage, Stun, Cooldown: 12, Initial Cooldown: 3
EVE does 100% more damage to disabled enemies.
This effect is reduced against enemies higher than level <level>. Disables include stun, freeze, blind, silence and charm.
Eve is strong against